Years Of Experience
Passionate about game design, level creation, and product management, I create immersive experiences that captivate players and drive innovation.
Unity
Maya
Jira
Substance Painter
Photoshop
FigJam
Expertise in game design, level creation, monetization, and product management, with a focus on crafting engaging gameplay and immersive experiences.
Proficient in crafting immersive levels, optimizing gameplay flow, balancing difficulty, LDDs, integrating storytelling and iterating based on user feedback.
Crafting engaging mechanics, balancing gameplay and GDD . Optimizing monetization strategies to drive engagement and revenue growth
Experienced in creating game-ready, reusable digital assets using photogrammetry techniques with photos and videos.
Proficient in crafting roadmaps, overseeing live ops, aligning stakeholders, optimizing development workflows, ensuring seamless launches, and driving long-term growth.
Skilled in building in-game economies, optimizing monetization strategies, integrating ads, managing IAPs, and driving player engagement and revenue.
Experienced in sprint planning, task management, cross-team coordination, optimizing workflows, and driving projects from development to successful launch.
Creating detailed characters, environments, and props optimized for immersive and visually stunning game worlds
Crafting high-quality textures and materials to add realism, detail, and depth to game assets while ensuring optimal performance
Producing visually stunning scenes with optimized lighting, shadows, and post-processing effects
With a strong background in game design, level creation, and product management, I have worked across various roles, contributing to immersive and engaging experiences in the gaming industry.
Discover my latest projects in game design, level creation, and product management, built for immersive and engaging experiences.
Have a project in mind or just want to chat about game design and development? I'm always open to collaborations and discussions.
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